top of page
Cotopaxi Lyon

Beyond Interfaces: Centering UX for Better Software Quality

Have you ever used software that functions well but is frustrating to use? Or encountered features that distract from your day-to-day use of the software? A common scenario in software development occurs when teams build what they think their users want or need, rather than what users are actually looking for. This disconnect doesn't just lead to poor user experiences; it erodes software quality at its core.


The Humility Problem in Software Development

There's an inherent paradox in software development: software companies pride themselves on building solutions for users but often forget that the end user is the product expert. Instead of making assumptions about what users need, we need to approach our users with humility and curiosity. We must recognize users as the experts and look to them for guidance on how they use our product and how we can best improve it to suit their needs. While we may be the technical experts in building the product, our users are the experts in how they use the software, how it affects their daily life and work, and how new features can improve their experience. Instead of seeing users as afterthoughts at the end of development, we must see them as valuable resources.


The Cost of Assumptions

When we don't center UX throughout design and development, the costs are substantial. According to the National Institute of Standards and Technology, poor user interface design and requirements gathering account for over 50% of software development issues. This is significant—because users weren't the focus throughout design and development, issues in production increased by 50%. As we know, the cost of fixing issues in production is exponentially higher than fixing these same issues during development, let alone preventing them from occurring in the first place. The true cost of forgetting the user extends beyond financial impact—it's measured in lost opportunities, frustrated users, and solutions that miss their mark entirely.


Think about how often:

  • Features are built that users never asked for

  • "Intuitive" interfaces are designed that only make sense to developers

  • Problems are solved that weren't actually problems for our users

  • User feedback is dismissed because "they just don't know how to use it yet"


Curiosity: The Foundation of Quality

Quality software development requires curiosity about our users. Not just surface-level curiosity about which features they might want, but deep curiosity about:

Understanding the User's World

  • Who they are as people

  • What their daily challenges look like

  • How they actually use our software in real-world conditions


Exploring User Pain Points and Successes

  • What frustrates them

  • What delights them

  • What they're trying to achieve


This curiosity helps us better respond to user feedback as learning opportunities, center the user in design, development and testing, and build with empathy.

To build truly quality products, this curiosity needs to permeate every stage of development:

In Design

  • Ask questions before proposing solutions

  • Challenge our assumptions about user needs

  • Engage with users early and often

  • Create prototypes to test ideas, not to validate our assumptions

  • Be willing to discard ideas that users don't connect with


In Development

  • Question whether technical solutions align with user needs

  • Consider the real-world context of how features will be used

  • Build flexibility into solutions to accommodate different user preferences

  • Implement instrumentation to understand actual usage patterns

  • Stay connected to user feedback throughout the build process


In Testing

  • Test not just for functionality, but for usability

  • Observe how users actually interact with features

  • Pay attention to user workarounds—they often indicate design failures

  • Question whether passing test cases actually translate to user success


Building a Culture of User-Centered Quality

Creating truly quality software requires building a culture where we care about our users—where the user is valued as more than just a metric.


To achieve this:

  • User research should be valued as highly as technical expertise

  • Questions should be encouraged at every stage

  • Assumptions should be regularly challenged

  • Feedback should be actively sought

  • Failure to meet user needs should be seen as a learning opportunity


The Bottom Line

Quality isn't just about bug-free code or perfectly functioning features. It's about building software that truly meets users' needs. This requires more than technical expertise—it requires curiosity, humility, and a genuine commitment to understanding and serving our users. True quality begins with curiosity and the humility to listen to users.

Comments


bottom of page